Zombicide – Season 2, Berserkers and Toxics, OH MY!

It’s been a while since I did any blogging (dont enjoy blogging, dont enjoy photography… you get the drill) but it’s not that I havent been busy… quite the opposite, in fact, I have been painting almost constantly since July. ūüôā

Last night we had our inaugural game of Zombicide: Season 2, and I enjoyed it so much that I found myself motivated to take photos of my work from the last two months!

Zombicide: Prison Outbreak Berserker Zombies:

Berserker Walkers

Berserker Walkers

Berserker Runners

Berserker Runners

Berserker Fatty, with Walker escort

Berserker Fatty, with Walker escort

Berserker Fatty, with Walker escort (exclusive to the Angry Zombies boxed set)

Berserker Fatty, with Walker escort (exclusive to the Angry Zombies boxed set)

Berserker Abominations

Berserker Abominations

Berserker group shot

Berserker group shot

 

Zombicide: Toxic City Mall Toxic Zombies:

Toxic Walkers

Toxic Walkers

Toxic Runners

Toxic Runners

Toxic Fatty, with Walker escort

Toxic Fatty, with Walker escort

Toxic Fatty, with Walker escort (exclusive to the Toxic Crowd box set)

Toxic Fatty, with Walker escort (exclusive to the Toxic Crowd boxed set)

In the above photo, please allow me to introduce you to Rocky (middle). Rocky was wearing bright blue sweat pants when he turned. At the Mall.

Clearly, Rocky had given up on life long before The Outbreak.

Toxic Abominations

Toxic Abominations

On the left we have Tightie Bulger, and on the right his companion Jacques le Bleu.

Toxic group shot

Toxic group shot

 

and finally, one shot of both sets of zombies:

berserker_toxic_group

I started painting on August 28th, and finished on October 16th.¬†37 Berserkers, 37 Toxics, for a total of 74 zombies… in 49 days.

To break the numbers down, I put the zombies aside for 3 days while I painted up a¬†Slaughterball prototype model, so I was only working on zombies for 46 days. Some days I painted as little as 3 hours, others as much as 6… I didnt keep careful track, but I think my usual time with brush in hand was around 4 hours day. So this group took me 184 hours (excluding prep time, but including all airbrush work and finishing stages)… which averages out to approximately 2.5 hours a model.Some people might notice that I’m not following the studio paint schemes… and, well, you’re right! ūüėÄ
Back when I painted S1, seasons 2 and 3 were not things yet, and me being who I am, I couldnt paint all the zombies up with green-grey skin, blue pants, etc, etc… so in my infinite wisdom I said ‘I’m going to paint each model uniquely! Like the zombies apocalypse will really be like!’

Well, then S2 came out, and introduced 2 new zombie types – Berserkers and Toxics. We were already mixing up Runners with Walkers to an extent, now we not only needed to tell the difference between different classes of zombie, but also species of zombie… *sigh*
I had a rough ideas for the Berserkers (prison jumpsuits should be easy to spot) and the Toxics (instead of blood spatters, I’d use fluorescent green, representing toxic ooze) that obviously¬†would¬†have worked… but then the S3 Kickstarter happened… and introduced 2 further zombies types, Skinners and Seekers.
FFS.
I realized I can only do so many different decoration tricks before I will figuratively, and literally, paint myself into a corner. So, throwing my hands up in despair (and more than a bit inspired by the monochromatic paint schemes people are doing for Zombicide) I decided my best option was to simply match the plastic colour in some fashion: whenever a new zombie type is released, it’s going to be on a unique coloured plastic, so that people can differentiate the models easily –¬†so far we have grey for normals (S1 zombies and the S2 normals are all the same grey plastic), orange-brown for Berserkers, yellow-green for Toxics, ochre for Skinners, and black for seekers. As long as I match the plastic, then I will be fine for however many zombie types end up being in the game.
I put quite a bit of thought into my new system – I actually spent close to a week just bouncing ideas back and forth with my friend David…¬†whatever I decided for these two groups was going to dictate my plan in perpetuity. I needed to get it right.My original thought for the colour-coding was to make the clothing colour dictate the zombie type, but once I started scrutinizing the Berserkers, this wasnt going to be an option: 2 of the Walker sculpts are actually guards in uniforms, not prisoners in jumpsuits. Clearly, guards wont have their uniforms the same colour as the inmates jumpsuits, so that meant I had to make the skin colour the identifier.
Moving forward, I’m also going to use a very limited colour palette for each type, and keep the palette (mostly) consistent across that zombie type. The Berserkers established their own colour scheme – Orange jumpsuits with white t-shirts and black boots, while the guards had grey uniforms with white shirts and black accents¬†– making¬†the bone plating a neutral bone colour seemed natural and worked with the system. For the Toxics, I went with a split-complimentary colour scheme –¬†orange-brown and a subdued blue – but I wanted some more variety (they represent mall denizens afterall) so I mixed it up using¬†bright oranges, browns and creams, along with dark blue, light blue and denim colours, but always staying within the split compliment.
You might now be thinking ‘But Cbag, what about the 74¬†normal S1 zombies you already have painted uniquely, in multiple colours?’
Yeah… about that… I have no choice but to paint up a new set. (In a completely unrelated topic, is anyone interested in buying a fully-painted Season 1 Zombicide set? ūüėČ )
Honestly, my work has improved quite a bit over the last couple of years, and¬†part of me wanted to bring S1 up to my current standards anyway… I do that with Blood Bowl teams quite a bit: teams get stripped and repainted every now and then.
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~ by Chris on October 19, 2014.

4 Responses to “Zombicide – Season 2, Berserkers and Toxics, OH MY!”

  1. […] working on between painting up Galaxy Defenders (which has yet to be photographed) and moving onto Zombicide Season 2. It is a pretty lame surprise, though,¬†isnt it? I certainly think so. […]

  2. Great work on these! I also appreciate that you took the time to explain your some of your thinking on the color schemes and moving to a more patterned approach.

  3. As always, I love your work. Your latest Black Plague minis look great. I’m posting here because I have a question about your Berzerker models. Do you do commission work? If so, what would you charge for the boxed set of Berzerkers from Prison Outbreak (with me supplying the models and mailing them to you). I love how yours look, and love the unity and simplicity. I would have sent you a private e-mail, but couldn’t find a link in this blog on how to contact you. Feel free to e-mail me directly.

    It may be cost prohibitive to me, or you may simply be uninterested in taking on a job like this. I’m interested in what you’d charge, because I have so many of these models to paint, and struggle to find the time to paint them.

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